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Countless derelict and abandoned starships litter space—some damaged beyond repair, some containing valuable cargo, and others empty save for the dead. The Xenowarden starship Bloom is one such ship. During a routine survey mission to a newly discovered dwarf planet in the Vast, the crew of the Bloom collected a variety of biological and environmental samples, secured the samples for further study, and departed, plotting a course through the Drift to a mobile research laboratory in the Pact Worlds.

The Bloom that emerged in Pact Worlds’ space was much changed—unresponsive, careening out of control, and with no sign of the ship’s crew. Explore the biomechanical corridors of the Bloom to uncover the fate of its missing crew and face off against a dangerous, alien predator that can't be allowed to survive.

The Bloom is haunted. That's the least of your problems.
1
Experience the evolution of the Starfinder roleplaying game with over a dozen iconic creatures fully compatible with the upcoming playtest and your existing Pathfinder roleplaying game Click this link to see if this article exists on PathfinderWiki. campaigns! Inside you'll find friends and foes, ranging from the whimsical asteray to the classic cybernetic zombie. This dossier also includes previews of spells, weapons, and even a squox companion to help you face extraterrestrial threats. Get started today and prepare your players for out-of-this-world adventure in the second edition of the Starfinder roleplaying game!1
For millennia, Birnam's Bubble has been a planet untouched by outsiders, fully encapsulated in an impenetrable shield of unknown energy and protected by powerful automated defenses. Through this barrier, explorers and surveyors have glimpsed pristine settlements, verdant flora, and inexplicable magical emanations—yet no fauna or citizens populate the world’s surface. As in many other parts of the galaxy, the Drift Crisis changed everything. Now, the energy barrier surrounding Birnam’s Bubble cracks like shattering glass, and shards of this solidified energy have begun to fall through the atmosphere to the planet’s surface, causing significant destruction. Enter the breach and uncover the secrets of the lost civilizations of Birnam’s Bubble before they're lost forever!1
For years, Zo (the city) and Zo! (the bombastic undead media mogul) have been engaged in a legal dispute over their shared name. Finally, both parties have agreed to a trial on the planet of Triaxus to put the matter to rest for good. In a bold move, Zo! calls in a favor from the Starfinder Society, requisitioning a team of Starfinders to represent him in the trial. Make your case to the jury, ready your counterargument, participate in a trial by combat against a team of crack combat-lawyers, and smile for the camera in the live broadcast of the decade!1
Perched on the edge of the Pact Worlds, the planet Aucturn is an inhospitable place with a foul reputation, believed by many of its fanatical inhabitants to be a massive, alien womb. After receiving conflicting reports of strange psychic and cosmic phenomena occurring on the planet's surface, the Starfinder Society dispatches a team of experienced agents to travel to Aucturn and investigate. As the Starfinders strive to unravel the source of these occurrences, persistent tectonic activity rocks the planet.1
Suit up and get ready to explore the galaxy's most iconic and dangerous space stations with Starfinder Flip-Mat: Space Station! One side of this mat showcases the interior of a station you could find almost anywhere in the galaxy, complete with a mess hall, storage, and even a docked fighter. This side also matches up perfectly to Starfinder Flip-Mat: Basic Terrain, allowing you to construct an even larger station. The other side of the mat is a grimmer station or research outpost, filled with the leftovers of deadly experiments and gruesome battles. Both sides can be turned into a set piece for almost any science-fantasy adventure!1
The Azlanti Star Empire and Veskarium—two interstellar powers with a long history of conquest and war—are set to sign a historic accord on the distant settlement of Atuity. A group of heroes attend the peace talks on behalf of the Pact Worlds, navigating civil unrest and negotiations to make sure everything goes as planned. When a surprise attack interrupts the diplomatic proceedings, the heroes must fight back against rogue Azlanti forces and mysterious saboteurs to protect Atuity (and the entire Adalawe system) from the destructive schemes of Devourer cultists who are preparing to activate a weapon of cosmic destruction!1
The River Between is a rushing waterway contained within a cylindrical containment field that winds through the Diaspora, connecting hundreds of asteroids and sarcesian crèche worlds in an endless loop. For years, the River Between’s current has slowed, and its waters have darkened, becoming fallow and murky. Now, the River Between is drying up, and all signs indicate it’s an act of sabotage perpetrated by notorious space pirate Alera Okwana, captain of the Riveters. Grab your laser pistol, plot a course for the Diaspora, and raid a pirate stronghold in your quest to save the River Between!1
The Szandite Collective is an alliance of seven planets spread across four adjacent star systems in Near Space, and connected by a psychic network of szandite crystals. Although the Collective has consisted of seven planets for all of its post-Gap history, long ago, it once numbered eight, as the planet Krethiskar failed to reconnect following the Gap. With only an approximate idea of where the planet existed in relation to the rest of the Collective home worlds, Krethiskar is lost, and progress on its rediscovery is painfully slow.

Palivhar Chooser of Hues, a respected scholar, astronomer, and member of the Starfinder Society’s Forum, is a citizen of the Szandite Collective and has long sought the missing planet Krethiskar. After decades of sifting through psychic echoes stored within szandite crystals, leveraging potent divinations, and cross referencing the Starfinder Society’s vast galactic databases—all to meet with failure—Palivhar experienced a vivid, recurring dream of a voice, reaching across time and space, to guide them to Krethiskar. Following their dreams into the unexplored reaches of Near Space, Palivhar discovered the very planet that had eluded them for so long: Krethiskar.

Now, Palivhar leads an expedition of Starfinders to Krethiskar’s surface, to survey the planet, locate its szandite crystals, and determine what happened to the citizens of this lost collective. Unfortunately for the Starfinder Society, Krethiskar is a huskworld consumed by the voracious Swarm in ages past. Palivhar’s survey expedition is doomed to become a desperate fight for survival, as the hibernating Swarm awaken. Can you escape the planet alive?
1
Under the watchful eye of newly elected First Seeker Sarmak, the Starfinder Society travels to the machine planet of Aballon to undertake an archaeological survey of the ancient city of Eternity. Using a relic known as the Eternity Drive, the Starfinders launch initial explorations, uncover long-forgotten information about the fabled First Ones, and clash with a violent faction of anacite extremists named Those Who Call.1
Welcome to Arniselle, an aquatic world where colorful morlamaws once worshipped cosmic horrors—or did they? Local Starfinder Hinevera is determined to prove that her people's ancient past isn't all foul cosmic entities! Years of extensive research and field work have led her to multiple promising ancient ruins that could shed light on the broader history and beliefs of ancient morlamaws. But as the tides turn, and Hinevera and her team fail to make contact, one thing becomes clear: something is wrong. Travel to the planet of Arniselle and explore ancient ruins on a rescue mission submerged beneath the waves!1
With four unique maps each bringing a science-fantasy planet to life, Starfinder Flip-Mat: Planetary Terrain Multi-Pack has what you need to take your Starfinder campaign to new worlds. One mat in this dual set displays a winter forest perfect for frigid worlds like Triaxus. The other side of this map depicts the desert of a red planet, with a perfect ambush point. The second map begins with a cratered surface great for lunar adventures or the surface of lifeless worlds like Apostae or Eox. The second side of this map showcases a brilliant blue and purple gas giant, with orbital platforms to let your adventurers fight in new dimensions. Push the boundaries of space with new worlds to explore and new maps to bring them to life!1
Envar Tamm is in crisis! Or, more accurately, his body double is! Envar is a friend of the Starfinder Society and host of the popular extreme travel v-log Envar's Expeditions. Days ago, mercenaries mistakenly kidnapped Envar's body double while filming reshoots, rather than Envar himself. Possessing more bravery than good sense, Envar immediately hatched a plan to rescue his double and stream the footage.

Worried that Envar is going to get himself killed, Ilia Tamm, Envar's mother and CEO of Arch Energy Consortium, has contacted the Starfinders to bail him out. The mission? Accompany Envar on his absurd rescue mission and ensure he survives. While you're at it, you might as well rescue Envar's body double.

It's time for Envar's Awesome Rescue!
1
First Seeker Sarmak’s archaeological survey of the ancient city of Eternity continues, as the Starfinders explore a server archive created by the First Ones of Aballon, uncovering tantalizing information and long-buried secrets. When a mysterious and violent group known as Those Who Call makes an unexpected appearance, it’s up to the Starfinders to save the day!1
Showing 14 pages using this property.
A
[[First Seeker]] [[Sarmak]]’s archaeological survey of the ancient city of [[Eternity]] continues, as the [[Starfinder]]s explore a server archive created by the [[First Ones]] of [[Aballon]], uncovering tantalizing information and long-buried secrets. When a mysterious and violent group known as [[Those Who Call]] makes an unexpected appearance, it’s up to the Starfinders to save the day!  +
Perched on the edge of the [[Pact Worlds]], the [[planet]] [[Aucturn]] is an inhospitable place with a foul reputation, believed by many of its fanatical inhabitants to be a massive, alien womb. After receiving conflicting reports of strange [[psychic]] and cosmic phenomena occurring on the planet's surface, the [[Starfinder Society]] dispatches a team of experienced [[Starfinder|agents]] to travel to Aucturn and investigate. As the Starfinders strive to unravel the source of these occurrences, persistent tectonic activity rocks the planet.  +
E
The [[Azlanti Star Empire]] and [[Veskarium]]—two interstellar powers with a long history of conquest and war—are set to sign a historic accord on the distant settlement of [[Atuity]]. A group of heroes attend the peace talks on behalf of the [[Pact Worlds]], navigating civil unrest and negotiations to make sure everything goes as planned. When a surprise attack interrupts the diplomatic proceedings, the heroes must fight back against rogue Azlanti forces and mysterious saboteurs to protect Atuity (and the entire [[Adalawe]] system) from the destructive schemes of [[Devourer]] cultists who are preparing to activate a weapon of cosmic destruction!  +
[[Envar Tamm]] is in crisis! Or, more accurately, his body double is! Envar is a friend of the [[Starfinder Society]] and host of the popular extreme travel v-log ''[[Envar's Expeditions (v-log)|Envar's Expeditions]]''. Days ago, mercenaries mistakenly kidnapped Envar's body double while filming reshoots, rather than Envar himself. Possessing more bravery than good sense, Envar immediately hatched a plan to rescue his double and stream the footage. Worried that Envar is going to get himself killed, [[Ilia Tamm]], Envar's mother and CEO of [[Arch Energy Consortium]], has contacted the Starfinders to bail him out. The mission? Accompany Envar on his absurd rescue mission and ensure he survives. While you're at it, you might as well rescue Envar's body double. It's time for Envar's Awesome Rescue!  +
I
Countless derelict and abandoned [[starship]]s litter space—some damaged beyond repair, some containing valuable cargo, and others empty save for the dead. The [[Xenowardens|Xenowarden]] starship ''[[Bloom]]'' is one such ship. During a routine survey mission to a newly discovered dwarf [[planet]] in the [[Vast]], the crew of the ''Bloom'' collected a variety of biological and environmental samples, secured the samples for further study, and departed, plotting a course through the [[Drift]] to a mobile research laboratory in the [[Pact Worlds]]. The ''Bloom'' that emerged in Pact Worlds’ space was much changed—unresponsive, careening out of control, and with no sign of the ship’s crew. Explore the biomechanical corridors of the ''Bloom'' to uncover the fate of its missing crew and face off against a dangerous, alien predator that can't be allowed to survive. The ''Bloom'' is [[haunt]]ed. That's the least of your problems.  +
P
With four unique maps each bringing a science-fantasy [[planet]] to life, ''Starfinder Flip-Mat: Planetary Terrain Multi-Pack'' has what you need to take your Starfinder campaign to new worlds. One mat in this dual set displays a winter forest perfect for frigid worlds like [[Triaxus]]. The other side of this map depicts the desert of a red planet, with a perfect ambush point. The second map begins with a cratered surface great for [[moon|lunar]] adventures or the surface of lifeless worlds like [[Apostae]] or [[Eox]]. The second side of this map showcases a brilliant blue and purple [[gas giant]], with orbital platforms to let your adventurers fight in new dimensions. Push the boundaries of space with new worlds to explore and new maps to bring them to life!  +
S
Experience the evolution of the Starfinder roleplaying game with over a dozen iconic creatures fully compatible with the upcoming playtest and your existing <span class="pfw-link">[[pfw:Pathfinder roleplaying game|Pathfinder roleplaying game]] [[File:PFW compass rose 150.png|frameless|11px|link=Pathfinder roleplaying game|Click this link to see if this article exists on PathfinderWiki.]]</span> campaigns! Inside you'll find friends and foes, ranging from the whimsical [[asteray]] to the classic [[cybernetic zombie]]. This dossier also includes previews of [[spell]]s, [[weapon]]s, and even a [[squox]] companion to help you face extraterrestrial threats. Get started today and prepare your players for out-of-this-world adventure in the second edition of the Starfinder roleplaying game!  +
For millennia, [[Birnam's Bubble]] has been a [[planet]] untouched by outsiders, fully encapsulated in an impenetrable shield of unknown energy and protected by powerful automated defenses. Through this barrier, explorers and surveyors have glimpsed pristine settlements, verdant flora, and inexplicable magical emanations—yet no fauna or citizens populate the world’s surface. As in many other parts of the [[galaxy]], the [[Drift Crisis]] changed everything. Now, the energy barrier surrounding Birnam’s Bubble cracks like shattering glass, and shards of this solidified energy have begun to fall through the atmosphere to the planet’s surface, causing significant destruction. Enter the breach and uncover the secrets of the lost civilizations of Birnam’s Bubble before they're lost forever!  +
Suit up and get ready to explore the [[galaxy]]'s most iconic and dangerous [[space station]]s with ''Starfinder Flip-Mat: Space Station''! One side of this mat showcases the interior of a station you could find almost anywhere in the galaxy, complete with a mess hall, storage, and even a docked fighter. This side also matches up perfectly to ''Starfinder Flip-Mat: Basic Terrain'', allowing you to construct an even larger station. The other side of the mat is a grimmer station or research outpost, filled with the leftovers of deadly experiments and gruesome battles. Both sides can be turned into a set piece for almost any science-fantasy adventure!  +
Welcome to [[Arniselle]], an aquatic [[planet|world]] where colorful [[morlamaw]]s once worshipped cosmic horrors—or did they? Local [[Starfinder]] [[Hinevera]] is determined to prove that her people's ancient past isn't all foul cosmic entities! Years of extensive research and field work have led her to multiple promising ancient ruins that could shed light on the broader history and beliefs of ancient morlamaws. But as the tides turn, and Hinevera and her team fail to make contact, one thing becomes clear: something is wrong. Travel to the planet of Arniselle and explore ancient ruins on a rescue mission submerged beneath the waves!  +
T
The [[River Between]] is a rushing waterway contained within a cylindrical containment field that winds through the [[Diaspora]], connecting hundreds of [[asteroid]]s and [[sarcesian]] crèche worlds in an endless loop. For years, the River Between’s current has slowed, and its waters have darkened, becoming fallow and murky. Now, the River Between is drying up, and all signs indicate it’s an act of sabotage perpetrated by notorious space [[pirate]] [[Alera Okwana]], captain of the [[Riveters]]. Grab your [[laser pistol]], plot a course for the Diaspora, and raid a pirate stronghold in your quest to save the River Between!  +
The [[Szandite Collective]] is an alliance of seven [[planet]]s spread across four adjacent [[star system]]s in [[Near Space]], and connected by a [[psychic]] network of [[szandite]] crystals. Although the Collective has consisted of seven planets for all of its post-[[Gap]] history, long ago, it once numbered eight, as the planet [[Krethiskar]] failed to reconnect following the Gap. With only an approximate idea of where the planet existed in relation to the rest of the Collective home worlds, Krethiskar is lost, and progress on its rediscovery is painfully slow. [[Palivhar Chooser of Hues]], a respected scholar, [[astronomy|astronomer]], and member of the [[Starfinder Society]]’s Forum, is a citizen of the Szandite Collective and has long sought the missing planet Krethiskar. After decades of sifting through psychic echoes stored within szandite crystals, leveraging potent [[divination]]s, and cross referencing the Starfinder Society’s vast galactic databases—all to meet with failure—Palivhar experienced a vivid, recurring dream of a voice, reaching across time and space, to guide them to Krethiskar. Following their dreams into the unexplored reaches of Near Space, Palivhar discovered the very planet that had eluded them for so long: Krethiskar. Now, Palivhar leads an expedition of Starfinders to Krethiskar’s surface, to survey the planet, locate its szandite crystals, and determine what happened to the citizens of this lost collective. Unfortunately for the Starfinder Society, Krethiskar is a [[huskworld]] consumed by the voracious [[Swarm]] in ages past. Palivhar’s survey expedition is doomed to become a desperate fight for survival, as the hibernating Swarm awaken. Can you escape the planet alive?  +
Y
Under the watchful eye of newly elected [[First Seeker]] [[Sarmak]], the [[Starfinder Society]] travels to the machine [[planet]] of [[Aballon]] to undertake an [[archaeology|archaeological]] survey of the ancient city of [[Eternity]]. Using a relic known as the [[Eternity Drive]], the [[Starfinder]]s launch initial explorations, uncover long-forgotten information about the fabled [[First Ones]], and clash with a violent faction of [[anacite]] extremists named [[Those Who Call]].  +
Z
For years, [[Zo]] (the city) and [[Zo!]] (the bombastic [[undead]] media mogul) have been engaged in a legal dispute over their shared name. Finally, both parties have agreed to a trial on the [[planet]] of [[Triaxus]] to put the matter to rest for good. In a bold move, Zo! calls in a favor from the [[Starfinder Society]], requisitioning a team of [[Starfinder]]s to represent him in the trial. Make your case to the jury, ready your counterargument, participate in a trial by combat against a team of crack combat-lawyers, and smile for the camera in the live broadcast of the decade!  +