Battery
Battery
(Technological Item)
Versions
Commercial
tactical
advanced<>superior
elite
tactical
advanced<>superior
elite
Capacity
10 (commercial)
20 (tactical)
40 (advanced)
60 (superior)
100 (elite)
20 (tactical)
40 (advanced)
60 (superior)
100 (elite)
Level
0 (commericial)
2 (tactical)
4 (advanced)
10 (superior)
12 (elite)
2 (tactical)
4 (advanced)
10 (superior)
12 (elite)
Bulk
— or L
Source: Second Edition Playtest Rulebook, pg(s). 183
Batteries are specially crafted cells, often portable, that store power over extended periods of time in a stable physical form. This allows technological items (such as weapons and powered armor) to consume energy as needed. Batteries have limited capacities that vary according to their price adn make and must be recharged once spent.12
References
- ↑ Core Rulebook, 168. Paizo Inc., 2017 .
- ↑ “Weapons” in Second Edition Playtest Rulebook, 183. Paizo Inc., 2024 .