Daze
Daze
(Spell)
This Spell short-circuits the mind of a humanoid creature with a CR of 3 or lower so that it is dazed (unable to take actions, but taking no penalty to AC). Humanoids of CR 4 or higher are not affected. After a creature has been dazed by this spell, it is immune to it for 1 minute.1
Other Information
Casting Time
- 1 Standard Action
Range
- Close (25 ft. + 5 ft. per 2 levels)
Targets
- One Humanoid Creature of CR 3 or lower
Duration
- 1 Round
Saving Throw
- Will negates (harmless)
References
- ↑ Core Rulebook, 347. Paizo Inc., 2017 .