Starfinder Adventure Paths are a planned series of periodical publications released by Paizo Inc. to support the Starfinder Roleplaying Game. Each volume consists of one segment of a multi-part series of adventures linked by a story arc and theme. In addition to the main adventure, each issue also features new characters, creatures, and additional rules options.
History of Paizo adventure paths
Paizo started the tradition of Adventure Paths when they published the official periodicals and . When these magazines were discontinued in summer 2007, Paizo continued the popular tradition, now set in their own . The line was originally titled simply Pathfinder but was changed to when additional Pathfinder-branded product lines were introduced.
Starfinder Roleplaying Game
List of Adventure Paths
There are five released, current or announced Adventure Paths.
|Released Starfinder Adventure Paths|
|Dead Suns||Released August 2017–June 2018|
|In the Dead Suns Adventure Path, the players take on the roles of members of the Starfinder Society, a loose association of scholars and adventurers who travel the galaxy uncovering the secrets of the past. When a fragment of an ancient alien superweapon surfaces in the depths of hyperspace, its discovery sets off a race to find the extraterrestrial doomsday device. Hopping from planet to planet in both the civilized Pact Worlds and beyond, the heroes must contend with both the undead Corpse Fleet and the nihilistic Cult of the Devourer, each of which seeks to acquire the alien artifact for its own purposes. Can the heroes find and destroy the superweapon before their enemies seize control of it, or will the Pact Worlds' sun go dark and cold, a harbinger of dead suns across the galaxy?|
|Against the Aeon Throne||Released August 2018–October 2018|
|An ancient, crashed starship on a new Pact Worlds colony in the Vast draws the attention of the sinister Azlanti Star Empire, who invade and annex the colony, remove an experimental starship drive from the crash site, and kidnap one of the colonists. The heroes must liberate the colony from Azlanti occupation before venturing inside the mysterious Star Empire, in search of both the experimental drive and the kidnapped colonist, who is an old friend of the heroes. Will the heroes rescue their friend and keep the drive out of Azlanti hands, or will the might of the Azlanti Star Empire crush them as it has so many others who have stood against the Aeon Throne?|
|Signal of Screams||Released November 2018–January 2019|
|While relaxing on a posh asteroid resort, the heroes are beset by a plague of madness and horrible transformations and, after dealing with its unfortunate victims, learn these tragedies are part of plot engineered by an insane scientist trapped on the Shadow Plane. Using the funding of an amoral corporation, the scientist has crafted a mysterious signal that will spread pain from world to world. As this corruption begins to infect the heroes, they must stop the transmission at its source to save themselves—and the rest of the galaxy!|
|Current Starfinder Adventure Path|
|Dawn of Flame||Released February 2019–July 2019|
|All is not peaceful in the roiling heart of the Pact Worlds sun. A mysterious entity from the Plane of Fire has taken an interest in the star. Known as Malikah, this semi-divine being has amassed an army and conquered vast territory on the Plane of Fire. Seeking more glory and power, she has turned her attention to the Material Plane. She dispatched her trusted right hand, an efreeti general named Khaim, to establish a foothold within the sun as a prelude to its conquest. Unable to explore the depths of their star, the people of the Pact Worlds remain unaware of the threat. Can the heroes piece together the clues to what's happening in time and find a way to take the fight to the efreet? Or will they allow the Malikah to conquer the sun and set herself on the path to godhood?|
|Announced Starfinder Adventure Paths|
|Attack of the Swarm!||Released August 2019–January 2020|
|As the insectoid alien Swarm surges across another system in the Vast, the heroes are the only survivors of a doomed military battalion. After retreating through several miles of war-torn terrain to a fortified command post, they receive orders to evacuate the planet and rescue any civilians along the way. Among the refugees is a shirren priest of the Forever Queen Hylax, a mysterious ancient insect-goddess whose temple seems to be of particular interest to the Swarm. By relying on their wits—and each other—the heroes just might make it into orbit before the Swarm completely overruns their world.|